Ninja All-Stars: Game Board
Ninja All-Stars features a double-sided game board that provides players with two unique tournament grounds to play Ninja All-Stars. Learning to master the game board is key to becoming a true ninja master!
There are two sideboards for Ninja All-Stars that are used to track the game’s progress.
Training Grounds: Challenges only allow a specific number of ninja to be on the game board at a single time. Any extra ninja on the team must wait in the player’s Training Ground. At the beginning of each round, if a player has fewer ninja in play than they are allowed, they may move ninja from the Training Ground to the game board.
Healing House: When a ninja is Injured they are placed in the Healing House. At the end of each round two Injured ninja may move from the Healing House to the Training Ground. If a ninja is in the Healing House at the end of the game they must roll to see how severe their injuries are. Results vary from being ready to fight in the very next challenge to needing to sit out one or more games while they recuperate.
Player Score Trackers: Each player uses a token to keep track of their score during the challenge. Once they reach the end of the score tracker they flip the token to its opposite “tens” side and progresses a second time through the track.
Round Trackers: A token is used to keep track of which round the game is on. Like the score trackers, once the end of the round track is reached the token is flipped and progresses a second time through the track. Some challenges end after a specific number of rounds have been completed, others once a specific score has been reached or objective accomplished.
Moon Phases: The mystical moon of Kagejima will cycle through many phases during the course of a challenge. There are six phases of the moon, each aligned with one of the sacred elements: Spirit Moon, Water Moon, Earth Moon, Void Moon, Fire Moon, and Air Moon. Some ninja have increased powers during specific Moon Phases.
Moon Deck & Discard Pile: The Moon Deck represents the many mystical powers, tricks, or tactics that a team can use to claim victory in a challenge. The powers of Moon Cards can also increase in potency based on the Moon Phase.
As discussed in the Gameplay Concepts article, spaces on the game board are represented by dots. However, these dots are filled with information. Each dot contains an icon that reveals the type of terrain the space represents.
Open: Open spaces have no icon and have no special rules.
Difficult: Difficult Terrain represents rubble, underbrush or other features that take more time to move through. Difficult Terrain requires 2 movement points to move into.
Obscuring: Ninjas cannot draw line of sight through obscuring terrain.
Elevated: Elevated terrain is terrain that provides a ninja with a viewpoint that is higher than the ground, such as the top of a wall, tree, torii arch, or even floating clouds. Elevated terrain allows a model to see over other terrain and models. To move onto a space of elevated terrain from a space of non-elevated terrain a ninja must pay 3 movement points. It only costs 1 movement point to move from a space of elevated terrain to a non-elevated terrain space. Moving from 1 elevated space to another adjacent elevated space costs 1 movement point as normal.
Structure: Structures count as both Obscuring and Elevated terrain.
Foliage: Foliage counts as Obscuring and Difficult terrain.