The Brinebreaker Skathi is the Ultimate Dungeon Guide
“Aye, I’ll take your coin. And my share of the treasure. But I’d ‘ave done this one for free. Ahh, don’t look so glum. You’ve a lot to learn yet about the Frostbyte. Here, the only way we survive is together. Come on now, we’ve a long trek ahead. Lucky you, I know a shortcut.”
The Brinebreaker Skathi has a movement of 6 squares, which is combined with Surefoot, allowing him to ignore difficult terrain. He retains the traditional dwarven resilience of a high ARM, 6 Hearts, and immunity to knockdown. Adding to his toughness is immunity to Ice. Ice prevents models from using their unique actions and can be one of the more devastating status effects, which makes the Skathi a very dependable Hero.
For unique actions, the Brinebreaker Skathi leans heavily towards a support role. Light the Way is a fantastic aura that allows heroes that begin their activation in the aura to Heal a wound and gain Surefoot. Aura 2 is wide enough to still allow Heroes to spread out a bit as they mend their wounds before striking off on their own path.
Hidden Path is a powerful support action which allows the Skathi to place a Hero from anywhere in the dungeon into an adjacent square. What makes Hidden Path truly incredible is it has unlimited range, requires no line of sight, and ignores normal movement restriction. Oh, and it’s a bargain at only 1 action point, with no use limits, allowing the Skathi to use all 3 action points on it. Give the Skathi a Fizzy Beverage loot for an extra action point and he can reposition the entire party and then Light the Way. That is some dwarven cunning right there!
The Brinebreaker Skathi also has a bit of magical aptitude using the Fjord Winds offensive action. This Wave magic attack gives him a bonus red dice to WILL for a respectable early game roll of 2 blue and 1 red dice. Fjord Winds also inflicts Ice which can be just as devastating to multi-heart monsters and bosses as it is to Heroes. Late game it’s worth giving the Skathi at least one WILL boosting piece of equipment to make sure he can succeed against tougher enemies.
Icebreaker Ale is a solid, if straightforward, potion which grants the drinker +1 Blue dice to STR. Which is always handy for a little extra ‘oomph’ to your swings. Plus, what respectable dwarf doesn’t have some good ale on them in case of emergencies!?
As you can see the Brinebreaker Skathi brings some exceptional mobility options to an adventuring party. In games of Super Dungeon: Explore, this can keep the Consul on the run and unable to pin down Heroes. While the added nimbleness makes the party more able to deal with plots that are far flung throughout the dungeon in games of Super Dungeon: Arcade.
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